//Blasphemy of Actionscript
//Title Screen
//Weird Play Button, instructions, and title
//A game to be bored.
//DECLARE EPICNESS WITH VARIABLES
var existence=Infinity; //Because existence is necessary for use.
var speed=30; //General speed variable.
var acceleration=9.81; //Gravity, not really needed here.
var pi=3.14159; //Pi, the delicious constant.
var boredom=true; //Tells the computer its state of mind.
var datx=9; //Simple value for multiplication.
var daty=1; //Another simple value storage slot.
var score=9; //Text Variable Storage. Lives.
var time=12*60; //Sets the time limit for the game.
boom = new Sound(); //Create Sound 1
boom.attachSound("boom"); //Attach Sound 1
sheep = new Sound(); //Create Sound 2
sheep.attachSound("sheep"); //Attach Sound 2
stop(); //stop
playButton_btn.onRelease = function(){ //check for clicking the button.
gotoAndPlay("Rideo"); //Go to the bloggame.
} //end onrelease
~ by Atlas Rune on April 16, 2009.
Posted in Games, Technology, ∞
Tags: flash, actionscript, button, title, boredom, epic, sheep, existence, score, sound


Leave a Reply